添加gzip compression
This commit is contained in:
parent
ac6a94cb8c
commit
090a94cd24
89
package-lock.json
generated
89
package-lock.json
generated
@ -9,6 +9,7 @@
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"version": "0.1.0",
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"license": "MIT",
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"dependencies": {
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"compression": "^1.7.4",
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"express": "^4.18.1",
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"socketio": "^1.0.0"
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},
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@ -229,6 +230,47 @@
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"resolved": "https://registry.npmjs.org/component-inherit/-/component-inherit-0.0.3.tgz",
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"integrity": "sha512-w+LhYREhatpVqTESyGFg3NlP6Iu0kEKUHETY9GoZP/pQyW4mHFZuFWRUCIqVPZ36ueVLtoOEZaAqbCF2RDndaA=="
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},
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"node_modules/compressible": {
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"version": "2.0.18",
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"resolved": "https://registry.npmjs.org/compressible/-/compressible-2.0.18.tgz",
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"integrity": "sha512-AF3r7P5dWxL8MxyITRMlORQNaOA2IkAFaTr4k7BUumjPtRpGDTZpl0Pb1XCO6JeDCBdp126Cgs9sMxqSjgYyRg==",
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"dependencies": {
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"mime-db": ">= 1.43.0 < 2"
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},
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"engines": {
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"node": ">= 0.6"
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}
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},
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"node_modules/compression": {
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"version": "1.7.4",
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"resolved": "https://registry.npmjs.org/compression/-/compression-1.7.4.tgz",
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"integrity": "sha512-jaSIDzP9pZVS4ZfQ+TzvtiWhdpFhE2RDHz8QJkpX9SIpLq88VueF5jJw6t+6CUQcAoA6t+x89MLrWAqpfDE8iQ==",
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"dependencies": {
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"accepts": "~1.3.5",
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"bytes": "3.0.0",
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"compressible": "~2.0.16",
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"debug": "2.6.9",
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"on-headers": "~1.0.2",
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"safe-buffer": "5.1.2",
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"vary": "~1.1.2"
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},
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"engines": {
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"node": ">= 0.8.0"
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}
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},
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"node_modules/compression/node_modules/bytes": {
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"version": "3.0.0",
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"resolved": "https://registry.npmjs.org/bytes/-/bytes-3.0.0.tgz",
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"integrity": "sha512-pMhOfFDPiv9t5jjIXkHosWmkSyQbvsgEVNkz0ERHbuLh2T/7j4Mqqpz523Fe8MVY89KC6Sh/QfS2sM+SjgFDcw==",
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"engines": {
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"node": ">= 0.8"
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}
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},
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"node_modules/compression/node_modules/safe-buffer": {
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"version": "5.1.2",
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"resolved": "https://registry.npmjs.org/safe-buffer/-/safe-buffer-5.1.2.tgz",
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"integrity": "sha512-Gd2UZBJDkXlY7GbJxfsE8/nvKkUEU1G38c1siN6QP6a9PT9MmHB8GnpscSmMJSoF8LOIrt8ud/wPtojys4G6+g=="
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},
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"node_modules/concat-map": {
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"version": "0.0.1",
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"resolved": "https://registry.npmjs.org/concat-map/-/concat-map-0.0.1.tgz",
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@ -870,6 +912,14 @@
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"node": ">= 0.8"
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}
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},
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"node_modules/on-headers": {
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"version": "1.0.2",
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"resolved": "https://registry.npmjs.org/on-headers/-/on-headers-1.0.2.tgz",
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"integrity": "sha512-pZAE+FJLoyITytdqK0U5s+FIpjN0JP3OzFi/u8Rx+EV5/W+JTWGXG8xFzevE7AjBfDqHv/8vL8qQsIhHnqRkrA==",
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"engines": {
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"node": ">= 0.8"
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}
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},
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"node_modules/options": {
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"version": "0.0.6",
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"resolved": "https://registry.npmjs.org/options/-/options-0.0.6.tgz",
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@ -1526,6 +1576,40 @@
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"resolved": "https://registry.npmjs.org/component-inherit/-/component-inherit-0.0.3.tgz",
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"integrity": "sha512-w+LhYREhatpVqTESyGFg3NlP6Iu0kEKUHETY9GoZP/pQyW4mHFZuFWRUCIqVPZ36ueVLtoOEZaAqbCF2RDndaA=="
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},
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"compressible": {
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"version": "2.0.18",
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"resolved": "https://registry.npmjs.org/compressible/-/compressible-2.0.18.tgz",
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"integrity": "sha512-AF3r7P5dWxL8MxyITRMlORQNaOA2IkAFaTr4k7BUumjPtRpGDTZpl0Pb1XCO6JeDCBdp126Cgs9sMxqSjgYyRg==",
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"requires": {
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"mime-db": ">= 1.43.0 < 2"
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}
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},
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"compression": {
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"version": "1.7.4",
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"resolved": "https://registry.npmjs.org/compression/-/compression-1.7.4.tgz",
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"integrity": "sha512-jaSIDzP9pZVS4ZfQ+TzvtiWhdpFhE2RDHz8QJkpX9SIpLq88VueF5jJw6t+6CUQcAoA6t+x89MLrWAqpfDE8iQ==",
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"requires": {
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"accepts": "~1.3.5",
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"bytes": "3.0.0",
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"compressible": "~2.0.16",
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"debug": "2.6.9",
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"on-headers": "~1.0.2",
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"safe-buffer": "5.1.2",
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"vary": "~1.1.2"
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},
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"dependencies": {
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"bytes": {
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"version": "3.0.0",
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"resolved": "https://registry.npmjs.org/bytes/-/bytes-3.0.0.tgz",
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"integrity": "sha512-pMhOfFDPiv9t5jjIXkHosWmkSyQbvsgEVNkz0ERHbuLh2T/7j4Mqqpz523Fe8MVY89KC6Sh/QfS2sM+SjgFDcw=="
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},
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"safe-buffer": {
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"version": "5.1.2",
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"resolved": "https://registry.npmjs.org/safe-buffer/-/safe-buffer-5.1.2.tgz",
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"integrity": "sha512-Gd2UZBJDkXlY7GbJxfsE8/nvKkUEU1G38c1siN6QP6a9PT9MmHB8GnpscSmMJSoF8LOIrt8ud/wPtojys4G6+g=="
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}
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}
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},
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"concat-map": {
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"version": "0.0.1",
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"resolved": "https://registry.npmjs.org/concat-map/-/concat-map-0.0.1.tgz",
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@ -2027,6 +2111,11 @@
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"ee-first": "1.1.1"
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}
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},
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"on-headers": {
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"version": "1.0.2",
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"resolved": "https://registry.npmjs.org/on-headers/-/on-headers-1.0.2.tgz",
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"integrity": "sha512-pZAE+FJLoyITytdqK0U5s+FIpjN0JP3OzFi/u8Rx+EV5/W+JTWGXG8xFzevE7AjBfDqHv/8vL8qQsIhHnqRkrA=="
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},
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"options": {
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"version": "0.0.6",
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"resolved": "https://registry.npmjs.org/options/-/options-0.0.6.tgz",
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@ -16,6 +16,7 @@
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"author": "Zhao Xin <7176466@qq.com>",
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"license": "MIT",
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"dependencies": {
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"compression": "^1.7.4",
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"express": "^4.18.1",
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"socketio": "^1.0.0"
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},
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133
server.js
133
server.js
@ -1,9 +1,10 @@
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const express = require('express')
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const 游戏 = express()
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游戏.use(express.static('public'))
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const 应用 = express()
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应用.use(require('compression')())
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应用.use(express.static('public'))
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const 主机 = process.env.HOST || '0.0.0.0'
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const 端口 = process.env.PORT || 3000
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const 服务器 = 游戏.listen(端口, 主机, () => console.log(`小猫钓鱼游戏服务运行在 http://${主机}:${端口}/`))
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const 服务器 = 应用.listen(端口, 主机, () => console.log(`小猫钓鱼游戏服务运行在 http://${主机}:${端口}/`))
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const IO = require('socket.io')(服务器)
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const clients = [] // 所有客户
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@ -70,68 +71,68 @@ function gameStart() {
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cardsOnTable.length = 0
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currentPlayerNumber = 0
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// 洗牌,每玩家发18张
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const drawer = [
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{ color: '♠️', value: '2' },
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{ color: '♠️', value: '3' },
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{ color: '♠️', value: '4' },
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{ color: '♠️', value: '5' },
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{ color: '♠️', value: '6' },
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{ color: '♠️', value: '7' },
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{ color: '♠️', value: '8' },
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{ color: '♠️', value: '9' },
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{ color: '♠️', value: '10' },
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{ color: '♠️', value: 'J' },
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{ color: '♠️', value: 'Q' },
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{ color: '♠️', value: 'K' },
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{ color: '♠️', value: 'A' },
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{ color: '♥️', value: '2' },
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{ color: '♥️', value: '3' },
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{ color: '♥️', value: '4' },
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{ color: '♥️', value: '5' },
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{ color: '♥️', value: '6' },
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{ color: '♥️', value: '7' },
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{ color: '♥️', value: '8' },
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{ color: '♥️', value: '9' },
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{ color: '♥️', value: '10' },
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{ color: '♥️', value: 'J' },
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{ color: '♥️', value: 'Q' },
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{ color: '♥️', value: 'K' },
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{ color: '♥️', value: 'A' },
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{ color: '♣️', value: '2' },
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{ color: '♣️', value: '3' },
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{ color: '♣️', value: '4' },
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{ color: '♣️', value: '5' },
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{ color: '♣️', value: '6' },
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{ color: '♣️', value: '7' },
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{ color: '♣️', value: '8' },
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{ color: '♣️', value: '9' },
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{ color: '♣️', value: '10' },
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{ color: '♣️', value: 'J' },
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{ color: '♣️', value: 'Q' },
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{ color: '♣️', value: 'K' },
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{ color: '♣️', value: 'A' },
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{ color: '♦️', value: '2' },
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{ color: '♦️', value: '3' },
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{ color: '♦️', value: '4' },
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{ color: '♦️', value: '5' },
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{ color: '♦️', value: '6' },
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{ color: '♦️', value: '7' },
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{ color: '♦️', value: '8' },
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{ color: '♦️', value: '9' },
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{ color: '♦️', value: '10' },
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{ color: '♦️', value: 'J' },
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{ color: '♦️', value: 'Q' },
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{ color: '♦️', value: 'K' },
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{ color: '♦️', value: 'A' },
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{ color: '小', value: 'Joker' },
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{ color: '大', value: 'Joker' },
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const deck = [
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{ suit: 's', rank: '2' },
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{ suit: 's', rank: '3' },
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{ suit: 's', rank: '4' },
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{ suit: 's', rank: '5' },
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{ suit: 's', rank: '6' },
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{ suit: 's', rank: '7' },
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{ suit: 's', rank: '8' },
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{ suit: 's', rank: '9' },
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{ suit: 's', rank: 'T' },
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{ suit: 's', rank: 'J' },
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{ suit: 's', rank: 'Q' },
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{ suit: 's', rank: 'K' },
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{ suit: 's', rank: 'A' },
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{ suit: 'h', rank: '2' },
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{ suit: 'h', rank: '3' },
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{ suit: 'h', rank: '4' },
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{ suit: 'h', rank: '5' },
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{ suit: 'h', rank: '6' },
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{ suit: 'h', rank: '7' },
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{ suit: 'h', rank: '8' },
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{ suit: 'h', rank: '9' },
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{ suit: 'h', rank: 'T' },
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{ suit: 'h', rank: 'J' },
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{ suit: 'h', rank: 'Q' },
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{ suit: 'h', rank: 'K' },
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{ suit: 'h', rank: 'A' },
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{ suit: 'c', rank: '2' },
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{ suit: 'c', rank: '3' },
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{ suit: 'c', rank: '4' },
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{ suit: 'c', rank: '5' },
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{ suit: 'c', rank: '6' },
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{ suit: 'c', rank: '7' },
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{ suit: 'c', rank: '8' },
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{ suit: 'c', rank: '9' },
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{ suit: 'c', rank: 'T' },
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{ suit: 'c', rank: 'J' },
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{ suit: 'c', rank: 'Q' },
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{ suit: 'c', rank: 'K' },
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{ suit: 'c', rank: 'A' },
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{ suit: 'd', rank: '2' },
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{ suit: 'd', rank: '3' },
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{ suit: 'd', rank: '4' },
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{ suit: 'd', rank: '5' },
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{ suit: 'd', rank: '6' },
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{ suit: 'd', rank: '7' },
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{ suit: 'd', rank: '8' },
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{ suit: 'd', rank: '9' },
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{ suit: 'd', rank: 'T' },
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{ suit: 'd', rank: 'J' },
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{ suit: 'd', rank: 'Q' },
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{ suit: 'd', rank: 'K' },
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{ suit: 'd', rank: 'A' },
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{ suit: '1', rank: '0' },
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{ suit: '2', rank: '0' },
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]
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while (drawer.length > 0) {
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let index = Math.floor(Math.random() * drawer.length)
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let card = drawer[index]
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while (deck.length > 0) {
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let index = Math.floor(Math.random() * deck.length)
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let card = deck[index]
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players[currentPlayerNumber].cards.push(card)
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drawer.splice(index, 1)
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deck.splice(index, 1)
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currentPlayerNumber = (currentPlayerNumber + 1) % 3
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}
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@ -147,12 +148,12 @@ function gameStatus() {
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const cardsStrings = []
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for (let card of cardsOnTable) {
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cardsStrings.push(`[${card.color}${card.value}]`)
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cardsStrings.push(`${card.rank}${card.suit}`)
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}
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IO.emit('status', {
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players: cardsNumbers,
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cards: cardsStrings.join(''),
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cards: cardsStrings,
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current: currentPlayerNumber,
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})
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}
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@ -161,13 +162,13 @@ function go(client) {
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if (currentPlayerNumber != -1 && players.indexOf(client) === currentPlayerNumber) {
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let card = players[currentPlayerNumber].cards[0]
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players[currentPlayerNumber].cards.splice(0, 1)
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console.log(`玩家${currentPlayerNumber + 1} 出牌 [${card.color} ${card.value}]`)
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console.log(`玩家${currentPlayerNumber + 1} 出牌 [${card.rank}${card.suit}]`)
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// 判断有没有钓到
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let i = 0
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let getit = false
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for (i = 0; i < cardsOnTable.length; i++) {
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if (cardsOnTable[i].value == card.value) {
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if (cardsOnTable[i].rank == card.rank) {
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getit = true
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break
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}
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