const width = 600; const height = 600; function setup() { noCursor(); createCanvas(width, height); fill("#FFCC00"); angleMode(DEGREES); frameRate(60); } function draw() { strokeWeight(8); stroke("#FFFF00"); background("skyblue"); translate(width / 2, height / 2); let a = frameCount % 30 + 1; for (let i = 0, n = 12; i < n; i++) { line(0, -60 - a * 12, 0, -80 - a * 12); rotate(360 / n); } circle(0, 0, 300); arc(-50, 0, 80, 80, -135, -45); arc(50, 0, 80, 80, -135, -45); arc(0, 0, 160, 160, 45, 135); for (let i = 0, n = 12; i < n; i++) { line(0, -130, 0, -150); rotate(360 / n); } strokeWeight(4); for (let i = 0, n = 60; i < n; i++) { line(0, -140, 0, -150); rotate(360 / n); } const now = Date.now() + 3600000 * 8; stroke('#000000'); strokeWeight(6); push(); let l = now % 43200000 / 43200000 * 360; rotate(l); line(0, 10, 0, -90); pop(); push(); let f = now % 3600000 / 10000; rotate(f); line(0, 10, 0, -120); pop(); push(); let d = now % 60000; let e = d * 6 / 1000; stroke('#FF0000'); strokeWeight(2); rotate(e); line(0, 10, 0, -130); pop(); push(); strokeWeight(2); stroke('#FF0000'); fill('#000000'); circle(0, 0, 8); pop(); } function mouseClicked() { print(mouseX, mouseY); }