p5js/12.threejs初探.html
2022-12-30 18:50:06 +08:00

40 lines
1.3 KiB
HTML

<!DOCTYPE html>
<html lang="zh">
<head>
<meta charset="UTF-8" />
<title>Three.js 初探</title>
<link rel="stylesheet" href="/css/style.css" />
</head>
<body>
<script src="/lib/three.js/three.js"></script>
<script>
const scene = new THREE.Scene();
const sceneRatio = window.innerWidth / window.innerHeight;
const camera = new THREE.PerspectiveCamera(
50,
sceneRatio,
0.1,
1000
);
camera.position.z = 5;
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
const geometry = new THREE.BoxGeometry(1, 1, 1);
const material = new THREE.MeshBasicMaterial({ color: 0xffff00 });
const cube = new THREE.Mesh(geometry, material);
scene.add(cube);
function animate() {
requestAnimationFrame(animate);
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render(scene, camera);
}
animate();
</script>
</body>
</html>