let particles = []; function setup() { cursor(CROSS); colorMode(HSB); createCanvas(700, 500); } function draw() { background("rgba(0,0,0,0.05)"); particles.forEach((ps, i) => { if (ps.lifeover()) { particles.splice(i, 1); } else { ps.update(); ps.show(); } }); } function mouseClicked() { let ps = new Particles(mouseX, mouseY, 100); let hue = random(0, 360); ps.particles.forEach((p) => { p.hue = hue; p.saturation = 50; p.velocity = p5.Vector.random2D().mult(random(0, 30)); }); particles.push(ps); }