/* * Copyright (c) 2006-2007 Erin Catto http: * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked, and must not be * misrepresented the original software. * 3. This notice may not be removed or altered from any source distribution. */ var b2ContactConstraint = Class.create(); b2ContactConstraint.prototype = { initialize: function(){ // initialize instance variables for references this.normal = new b2Vec2(); // this.points = new Array(b2Settings.b2_maxManifoldPoints); for (var i = 0; i < b2Settings.b2_maxManifoldPoints; i++){ this.points[i] = new b2ContactConstraintPoint(); } }, points: null, normal: new b2Vec2(), manifold: null, body1: null, body2: null, friction: null, restitution: null, pointCount: 0};