/* * Copyright (c) 2006-2007 Erin Catto http: * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked, and must not be * misrepresented the original software. * 3. This notice may not be removed or altered from any source distribution. */ var b2Mat22 = Class.create(); b2Mat22.prototype = { initialize: function(angle, c1, c2) { if (angle==null) angle = 0; // initialize instance variables for references this.col1 = new b2Vec2(); this.col2 = new b2Vec2(); // if (c1!=null && c2!=null){ this.col1.SetV(c1); this.col2.SetV(c2); } else{ var c = Math.cos(angle); var s = Math.sin(angle); this.col1.x = c; this.col2.x = -s; this.col1.y = s; this.col2.y = c; } }, Set: function(angle) { var c = Math.cos(angle); var s = Math.sin(angle); this.col1.x = c; this.col2.x = -s; this.col1.y = s; this.col2.y = c; }, SetVV: function(c1, c2) { this.col1.SetV(c1); this.col2.SetV(c2); }, Copy: function(){ return new b2Mat22(0, this.col1, this.col2); }, SetM: function(m) { this.col1.SetV(m.col1); this.col2.SetV(m.col2); }, AddM: function(m) { this.col1.x += m.col1.x; this.col1.y += m.col1.y; this.col2.x += m.col2.x; this.col2.y += m.col2.y; }, SetIdentity: function() { this.col1.x = 1.0; this.col2.x = 0.0; this.col1.y = 0.0; this.col2.y = 1.0; }, SetZero: function() { this.col1.x = 0.0; this.col2.x = 0.0; this.col1.y = 0.0; this.col2.y = 0.0; }, Invert: function(out) { var a = this.col1.x; var b = this.col2.x; var c = this.col1.y; var d = this.col2.y; //var B = new b2Mat22(); var det = a * d - b * c; //b2Settings.b2Assert(det != 0.0); det = 1.0 / det; out.col1.x = det * d; out.col2.x = -det * b; out.col1.y = -det * c; out.col2.y = det * a; return out; }, // this.Solve A * x = b Solve: function(out, bX, bY) { //float32 a11 = this.col1.x, a12 = this.col2.x, a21 = this.col1.y, a22 = this.col2.y; var a11 = this.col1.x; var a12 = this.col2.x; var a21 = this.col1.y; var a22 = this.col2.y; //float32 det = a11 * a22 - a12 * a21; var det = a11 * a22 - a12 * a21; //b2Settings.b2Assert(det != 0.0); det = 1.0 / det; out.x = det * (a22 * bX - a12 * bY); out.y = det * (a11 * bY - a21 * bX); return out; }, Abs: function() { this.col1.Abs(); this.col2.Abs(); }, col1: new b2Vec2(), col2: new b2Vec2()};