p5js/lib/box2d-js/js/box2d/collision/shapes/b2BoxDef.js

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2022-12-25 11:50:01 +00:00
/*
* Copyright (c) 2006-2007 Erin Catto http:
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked, and must not be
* misrepresented the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
var b2BoxDef = Class.create();
Object.extend(b2BoxDef.prototype, b2ShapeDef.prototype);
Object.extend(b2BoxDef.prototype,
{
initialize: function()
{
// The constructor for b2ShapeDef
this.type = b2Shape.e_unknownShape;
this.userData = null;
this.localPosition = new b2Vec2(0.0, 0.0);
this.localRotation = 0.0;
this.friction = 0.2;
this.restitution = 0.0;
this.density = 0.0;
this.categoryBits = 0x0001;
this.maskBits = 0xFFFF;
this.groupIndex = 0;
//
this.type = b2Shape.e_boxShape;
this.extents = new b2Vec2(1.0, 1.0);
},
extents: null});