46 lines
1.6 KiB
JavaScript
46 lines
1.6 KiB
JavaScript
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/*
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* Copyright (c) 2006-2007 Erin Catto http:
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked, and must not be
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* misrepresented the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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// A manifold for two touching convex shapes.
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var b2AABB = Class.create();
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b2AABB.prototype =
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{
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IsValid: function(){
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//var d = b2Math.SubtractVV(this.maxVertex, this.minVertex);
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var dX = this.maxVertex.x;
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var dY = this.maxVertex.y;
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dX = this.maxVertex.x;
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dY = this.maxVertex.y;
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dX -= this.minVertex.x;
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dY -= this.minVertex.y;
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var valid = dX >= 0.0 && dY >= 0.0;
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valid = valid && this.minVertex.IsValid() && this.maxVertex.IsValid();
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return valid;
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},
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minVertex: new b2Vec2(),
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maxVertex: new b2Vec2(),
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initialize: function() {
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// initialize instance variables for references
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this.minVertex = new b2Vec2();
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this.maxVertex = new b2Vec2();
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//
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}};
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